sprunk-engine
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Extensions/RenderEngine/MeshBased/MeshData
Face
Interface Face
Represents a face with N vertices in a mesh
interface
Face
{
normalIndices
?:
number
[]
;
uvIndices
?:
number
[]
;
vertexIndices
:
number
[]
;
}
Index
Properties
normal
Indices?
uv
Indices?
vertex
Indices
Properties
Optional
normal
Indices
normalIndices
?:
number
[]
Optional
uv
Indices
uvIndices
?:
number
[]
vertex
Indices
vertexIndices
:
number
[]
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Properties
normal
Indices
uv
Indices
vertex
Indices
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Represents a face with N vertices in a mesh